pyst7lot wrote:Why am I looking to do this?
Because in a 6 number draw there are 72 possible combinations of three pairs of numbers. Was thinking that rather than trying to find a single winning combination it might be a good idea to try to find one of 72 winning combinations.
You mentioned 72 possible combinations of three pairs of numbers
1. An example of one of your combinations is "1-2; 3-4; 5-6" this combination is also represented in the 72 combination list as "5-6; 1-2; 3-4" and "3-4; 1-2; 5-6"
Can I ask how one of the 72 possible combinations as above which has a different assortment is meant to applied in your analysis ? They are the same pair combinations
but sorted differently.
2. There also seems to be an anomaly on your combination structure, some combinations of the 72 possible combinations result
in less than 6 winning numbers. Is that what you had designed and intended ? it looks like this applies to only the following combinations:
17 . 1 4 . 3 6 . 2 6
21 . 1 5 . 2 5 . 4 6
26 . 1 6 . 2 4 . 5 6
45 . 2 5 . 1 5 . 4 6
For example: The combination 1-6, 2-4, 5-6 has the pair '6' repeated, in which will result in producing 5 winning numbers only.
3.
pyst7lot wrote:n a 40 number game there are 780 different possible pairs. I want to divide those 780 pairs into 26 sets of 30 pairs.
Now I want to use three of those sets to create as many as 30x30x30=27000 lines.
As well what process do you use to select three of the possible 26 sets of 30 pairs ?